Armors

This page lists the Armors in .

Armor and damage
There is an Armor curve in the game. At certain levels you are expected to have certain Armor value. The damage dealt is then decided by how far you are from that number. Thus, If you are over the number a lot, it is not very helpful to buff your armor further, as there are diminishing returns at work. Resistances to Fire, Cold etc. don't reduce incoming damage - they only reduce the chance of catching on fire, being frozen etc.

Crafted Armor Quality
Armors can roll with qualities determined by the difficulty the ore is found. Magic Find Rating will increase your chances of rolling higher qualities.

Normal difficulty: Base Nightmare difficulty: Base, Common, and Uncommon Hell difficulty: Base, Common, Uncommon , and Rare Inferno difficulty: Base, Common, Uncommon , Rare , and Exceptional

Common quality adds all resistances Uncommon quality adds all resistances and 1 affix roll Rare quality adds all resistances and 2-3 affix rolls Exceptional quality adds all resistances, 2-3 affix rolls, and extra crystal slot