Affixes


 * Affixes are the magical properties that can appear on items of a Common (Green) quality or higher.
 * The number off affixes an item receives will depend on the quality of the item, along with random chance.
 * Once the game has determined the quality of an item, it then determines the number of affixes to give;
 * Non-Magical (White) - None
 * Common (Green) : 1 - 2
 * Uncommon (Blue) : 2  - 3
 * Rare (Purple) : 3 - 4
 * Exceptional (Orange) : 3 - 4  + Exceptional Buff


 * After the number of affixes has been assigned, the game then chooses affixes randomly from the following list:
 * Attack Power
 * Vitality
 * Intelligence / Grit
 * Vigor
 * Speed
 * Armor
 * Hit points
 * Fire Resistance Rating
 * Cold Resistance Rating
 * Lightning Resistance Rating
 * Poison Resistance Rating
 * Magic Damage %
 * Fire Damage %
 * Cold Damage %
 * Lightning Damage %
 * Poison Damage %
 * Critical Hit %
 * Armor (scaled on character level)
 * Total Armor increased by %
 * Armor Penetration %
 * Hit points (scaled on character level)
 * Heal by % of critical damage done
 * Gain Hit Points per second
 * Attack speed increased by %
 * Weapon minimum damage increased by
 * Weapon maximum damage increased by
 * Increase damage to undead by %
 * Increase damage to demons by %
 * Magic Find Rating
 * Gold Find %
 * Experience Percent %
 * Percentage of your Vitality added to your Weapon damage
 * Percentage of your Dexterity added to your Weapon damage
 * Percentage of your Intelligence added to your Weapon damage
 * Percentage of your Vigor added to your Weapon damage


 * Once the Affixes have been chosen, the game assigns a value to that affix, based on a range that is determined by the ilvl of the item. For example, an ilvl 100 item may roll 35 - 42 Vitality, while an ilvl 4 item may roll as low as 1.

* Note that it is possible to roll the same affix multiple times on a single item. There is no limit to how many times a single affix may be chosen.